Computing Science

Curriculum Overview

Key Stage 3

Year 7
  • Online Awareness
    Exploring staying safe online, understanding the impact of our digital footprint, knowing how to report problems.
  • How computers work
    Understanding and recognising the component parts of a computer; understanding different input and output devices and explaining their purpose.  Improving presentation skills.
  • Computational Thinking
    Learning and applying the four corner stones of Computational Thinking: decomposition; pattern identification; abstraction; algorithm.  Introduction to flowcharts and pseudo code.
  • Designing a System
    Using Flowol3 to build working systems from flowcharts and pseudo code.
  • Python Turtle
    Applying the understanding of shape in programming
  • Introduction to Python Basics
    From “Hello World” through string manipulation to structured programming
Year 8
  • Online Awareness
    Knowing how to behave online.  Understanding the effect of online behaviour on the future.
  • Spread sheets
    Modelling finances, reporting and presenting information
  • How Computers Work
    Memory and storage
  • Computational Thinking
    Application of the four cornerstones of Computational Thinking from given scenarios to simple pseudo code solutions.
  • Flowol3 advanced systems
    Applying computational thinking skills to design advanced systems
  • Python Intermediate
    Loops and iteration
  • Introduction to binary logic
    Understanding why computers use binary; introducing logic gates and truth tables
Year 9
  • Online Awareness
    Using Social Networks safely; the impact of the Internet and how to remain safe
  • How Computers work
    Central Processing Unit; networks
  • Data Representation
    Representing numbers: Binary; hexadecimal
  • Cryptography
    From Caesar Cypher to use of cryptography in the digital age.
  • Computational Thinking
    Application of the four cornerstones of Computational Thinking from given scenarios to advanced pseudo code solutions.
  • Python Advanced
    List and file handling
  • AppInventor
    An introduction to App design

Key Stage 4 GCSE Computing

Exam Board: OCR J276

Content Overview

Content Overview

Assessment Overview

 

Computer systems

  • Systems Architecture
  • Memory
  • Storage
  • Wired and wireless networks
  • Network topologies, protocols and layers
  • System security
  • System software
  • Ethical, legal, cultural and environmental concerns

 

 

Computer systems

(01)

80 marks

1 hour and 30 minutes

Written paper

(no calculators allowed)

 

 

 

 

40%

of total

GCSE

 

Computational thinking, algorithms and programming

  • Algorithms
  • Programming techniques
  • Producing robust programs
  • Computational logic
  • Translators and facilities of languages
  • Data representation

 

Computational thinking, algorithms and programming

(02)

80 marks

1 hour and 30 minutes

Written paper

(no calculators allowed)

 

40%

of total

GCSE

 

Programming project

  • Programming techniques
  • Analysis
  • Design
  • Development
  • Testing and evaluation and conclusions

 

Programming project

(03/04)

40 marks

Totalling 20 hours

Non-Exam Assessment (NEA)

 

40%

of total

GCSE

Source

Ways parents can support with learning from home

Installing free software such as Audacity and Scratch

Monitoring homework activities using Show My Homework

Encouraging their child to attend Homework Clubs

Providing access to online resources (VLE and useful website list)

Encouraging their child to attend revision sessions (KS4)

Using the school planner to keep in contact with teachers

Extra Curricular Activities

ICT Homework club after school one session per week

 

Useful website links